![]() If you spot a bug, or a game I forgot to add a gear shift, please indicate it in the comments, I will rectify it ASAP. Replaced most of the screen overlays based on pics with lay-coded ones according to the latest MAME sources (ex: Circus).Īdded some color variations (ex: Barricade)Ĭorrected some MAME atwork system known bugs (ex: Dead Eye).Īdded a toggable gear shift view for racing games when possible (ex: Pole Position).Īdded generic horizontal and vertical bezels to use as fallback artworks for every game missing individual art file. ![]() Merged some bezels in a zip file to remove any conflict with the classic artworks of Mr. Renamed some archives to respect romnames of latest MAME release (0.260 at the time of this writing). I updated/edited all the lay files (but one*). You will find here the integrality of this collection updated to the most recent artwork system.īased on the version 5.4 of its collection: Yet as he uses a rather old version of MAME, some of those bezels are not compatible with the latest releases which use a redisigned artwork system (MAME 0.226 onwards).Īs I intend to continue to enjoy his creations in optimal conditions, I have undertaken to update all the lay files and to correct recent incompatibilities. RetroLust created a series of bezels which is a masterpiece: #reference ":/shaders/shaders_slang/bezel/Mega_Bezel/Presets/Base_CRT_Presets_DREZ/MBZ_3_STD_GDV_DREZ_X-VIEWPORT_Y-240p.slangp"īackgroundImage = ":/overlays/GameBezels/MAME/astrass.png" If there are 480p games you still want to run in 240p, here's the settings I use.Ĥ80p DREZ Games (Marvel vs Capcom 2, Astra Superstars) Please follow these instructions and dump the overlay files to the directory in the instructions: There's a much easier way to get Mega Bezel working with overlays now rather than creating config files for each game. Shout out to AlexDC22 for the Neo Geo bezels. Most of the artwork I've found is from Mr Do's site and. I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k. Now enjoy the bezels and always have fun!Ĭheck out and subscribe to my YouTube channel for new updates. I also want to thank everyone who has given me love and support for all the bezels that I have made over the years. I would like to give shout outs to the following people, ![]() I couldn't have done this without you guys. Also the ones who compiled all my work and made it easier for everyone to use. The ones who scanned official bezels and created original bezels. Thank you to everyone who helped me along the way. Simply resync your games.Here you can more conveniently download all 5 packs of my Realistic Arcade Bezel Collection featuring the Mega Bezel Reflection Shader. You won't need to uninstall and reflash your SNES Mini this time, nothing major affected the kernel. ![]() Just open the zip and drop the files in your existing folder to update. Please read mod description before install. This partition is only 50MB in size but it will free some space for games because SNES Mini's save-states are huge. This is experimental mod for SNES Mini which moves your save-states data to unused partition of NAND flash. Bundled with new mod "snes_custom_filters" which allows to disable scanlines in CRT mode or enable bilinear filter in 4:3 mode."remove_thumbnails" mod no longer slows down SNES Mini's startup (thanks to brian91292!).Original games are not using extra memory space anymore, so we have some extra space for additional games (thanks to DanTheMan827!).Built in database of problem games, so hakchi2 will ask you to switch to 3rd party emulator automatically (e.g.Better games compatibility for SNES Mini (updated database of preset IDs, better LoROM/HiROM detection).
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